Wednesday, January 26, 2011

Update Time

As of right now my 15 pt Slow Grow list is as follows:

pMadrak - painted
Dire Troll Mauler - painted
Troll Impaler - painted
3 Champions - needsalotofwork

The league starts next week and I am getting pretty excited to play lots of games!

In other news Brandubh has posted more Fourth Wilder so go read it! That's definitely the next thing I'm going to do.

Also I can neither confirm or deny that I may be starting up a teeny tiny Legion force. Don't judge me, their beasts are awesome!

Friday, January 21, 2011

6 Player Free for All!

Last night I participated in a 20 pt 6 player free for all. It was nuts! I played:

Gunbjorn
Impaler
Impaler
Slag Troll
Full Bushwhackers
Skinner

Noting all the other army lists would take way to long and I don't remember or know all of them anyway, but the casters, starting clockwise from me, were:

eMorghul
eVlad
Grim Angus
Terminus
Hexeris

We had a five minute turn limit which helped speed this game along quite a bit. Our turn order was determined by dice roll, it went:

Gunbjorn (me)
Terminus
eMorghul
Grim
eVlad
Hexeris

As you can tell the turn order doesn't match up to the player placement. Trying to make sure that whoever got to go first didn't just crush their neighbor, we had a three turn limit before you could attack your neighbor on either side.

The most I can tell you about the game itself is that I deployed the Bushwhackers as far as I could and they spent the game CRA-ing anything they possibly could, and making 8 out of 14 tough rolls. The rest was absolute chaos. The caster kills if I remember correctly are (in order) as follows:

Kayazy killed Grim
Terminus killed Hexeris
Impaler killed eMorghul
Terminus killed eVlad
Cryx player killed everything but Gunbjorn ending the game.

Thoughts on my list. Gunbjorn is fantastic! Guided fire is very very good, it led to no less than 3 Critical Devastation's and 2 Critical Slams, what's not to love? Snipe on bushwhackers is a dead horse I'm not going to beat, it's good. Explosivo is good against wind wall :) The Skinner did 12 damage to a Titan, anything that can do that in one attack is, as far as I'm concerned, fabulous!

This game was crazy fun and I had a good time playing in it. I am not to good with the timed turns thing, I like to think about what I'm going to do for a minute, not shoot from the hip. That being said, I would have no problem playing this kind of game again, even with time limits.

Wednesday, January 19, 2011

Slow Grow Test

Last night I got in a test game for Slow Grow at 15 pts. I was playing:

pMadrak
3 Champs
Krielstone + UA
Slag Troll
Troll Impaler

My opponent was playing:

Lord Carver
Warhog
Warhog
Gunbore

My first turn; Champs run up. Madrak casts sure foot, dumps two on the stone, and charges up behind the Champs. Krielstone runs up and protective auras. Slag and Impaler both move to the left flank.

His first turn; Everything runs forward with the 'Hogs b2b in front of Carver.

My second turn; The champs fail a charge by a hair at the 'Hogs. Madrak advances up and throws an axe damaging one Warhog a little bit Then the Impaler chuck a spear crit slamming one Hog over Lord Carver doing three points to carver. Slag sets up to block the lane to Madrak. Krielstone moves up and protective auras.

His second turn; He sends literally his whole army at the Champs who roll tough... well, like Champs... going five for five until One Hog and the Gunbore finally kill all 3. This was the turning point as I probably should have died, thank God for tough rolls!

My third turn; I need to kill Carver this turn or I lose. Slag charges One 'Hog not doing enough. Impaler tries to crit slam the other one out of the way, no beans. Madrak walks a fine line between all 3 of his beasts only suffering one free strike, which I scroll just for fun (as my beasts were full anyway so there weren't going to be any transfers). I get to Carver, put axe to face, and that's the game!

I really should have died on his second turn but my tough rolls were ridiculous, Dhunia was with me I guess.

This game just made it more apparent that I really need a heavy in my list. Right now I'm thinking drop the Slag and Krielstone for a Mauler at 15 pts and add in the Stone at 25. So now the list looks like this.

[00] Madrak Ironhide, Thornwood Chieftain (0 / 6 WB)
[09] >> Dire Troll Mauler
[05] >> Troll Impaler
[06] Trollkin Champions (Leader & 2 grunts)
[04] Trollkin Champions (2 grunts)
[03] Janissa Stonetide
[03] Krielstone Bearer & Stone Scribes (3 grunts)
[01] >> Stone Scribe Elder
[02] >> Trollkin Runebearer
[08] Trollkin Fennblades (9 grunts)

Friday, January 7, 2011

Highlander Tournament Results

So the list I settled on was:

eMadrak
Dire Troll Mauler
Trollkin Champions (full)
Janissa Stonetide

I figured 5 damage dice from Bloddfury on the champs on a charge would be able to wreck anything they touched, and I was right... mostly. The problem with that is I gotta be the one that gets the charge off. Which with some of my opponents proved impossible. On to the rounds!

Round 1 vs. Circle - Draw
His list:
eKaya
Laris
Feral Warpwold
Argus
Druids of Orboros

My opponent is still pretty new and was playing his Circle which I've only see him play twice before (he usually plays Skorne). I bricked up behind the champs with a stonewall from Janissa in front of them and proceeded forward. He got the charge off with the Argus and Laris both meeting the wall, but his Warpwolf made it 11 inches and pasted the mauler in three ridiculous damage rolls (Charge=17, second=11, third=11 more) Then on my turn Janissa Tectonic Shifts everything away so I can charge back. The Champs get some ridiculous rolls of there own and kill the Warpwolf with three initial attacks, another Champ slaughters Laris no problem, then between two Champs I only hit the Argus once and don' quite kill it. I give the turn to my opponent who tries to see if ha can salvage anything but dice down is called. Draw.
The only thing I could have done better in this game was mind the 11 inch charge range from the Warpwolf. My opponent is still working on his grasp of the rules and asked a lot of questions, which took up some of our valuable time. It happens, and I still have to ask a lot of questions too.

Round 2 vs. Mercs - Loss
His list:
Magnus
Mangler
Renegade
Steelhead Riflemen

Our board is one massive hill, that's it. Turn one my opponent runs everything as far forward as he can. My turn I advance wary of the rifleman, put up Janissa's wall for the defense, pass the turn. His turn, allocate to the Renegade, renegade shoots Madrak and knocks him down. Put snipe on the Riflemen, the Riflemen then CRA draw a bead on Madrak and pull the trigger. Game over, loss.
I still have no idea how I could have prevented this with the list I was running.

Round 3 vs. Retribution - Win
His list:
Gareth
Discordia
Magehunter Strike Force + UA
Magehunter Assassin

This board had a decent sized piece of blocking terrain in the middle with some rough terrain on the sides. I go first, advance up, put a wall down, Madrak casts Warpath and Bloodfury, pass. He runs up, splitting his forces around the building (Discordia on my left Gareth on my right), pass. I upkeep both spells, bring the Champs and Janissa over to the left to deal with Discordia, while the Mauler planted himself behind the building. His turn the Assassin failed a charge, he shot up my dudes (killing nothing) and passed. My turn, upkeep both spells, champs charge dealing roughly 18 to Discordia and killing a couple Magehunters triggering Warpath, this puts the Mauler in a prime point to trample Gareth. So I trample on over, killing 0/4 Magehunters, swing at Gareth, need a 10 to hit, hit for 13 damage, swing miss, buy swing miss, buy swing miss, buy swing miss, buy swing miss. Gareth is sitting at 3 health and all I have left is Madrak who activates and feats for a last try at Gareth, Mauler swings roll...10! Dead Gareth. Win
This game I felt pretty good about the whole time, the only thing I would have changed is some minor placement issues that I had with Janissa, but it worked out.

Round 4 vs. Gators - Loss
His list:
Bloody Barnabus
Blackhide Wrastler

Gatormen Posse

The board couldn't have been any worse for me, with nothing but a giant pool of water taking up the middle of the board. Combining that with Barnabus's swamp spell means I eat the charge as I can't get through all the water. He kills 3 Champs and my Mauler on this charge, I retaliate a little by taking out the Wrastler and a couple Gatormen. On his next turn he finishes off the Champs and kill Janissa, and since I have only my Warlock left the game is over. Loss.
This game I probably could have done better but I was to focused on the Water and how it was slowing me down while helping my opponent, I'll try to learn from this.

All in all it was a good time and I would happily take another crack at this format. All night I found myself wishing I had pMadrak so I would probably go for him, Surefoot is just to good of a spell.

Next week is Slow Grow and I have some serious painting to do, catch you on the flipside.

Thursday, January 6, 2011

It's a New Year!

Hello folks,

A few days ago we ushered in a new year. With this new year I have resolved to paint more figs, hopefully I can get my mitts on a camera to post pics (I say that a lot, I am trying).

My first game of the new year was tonight as I was in Texas all last week visiting family. We tested for our Highlander tournament which is tomorrow. Now unfortunately we did not get to finish this game, the FLGS owner had to close promptly and go home so we packed up and left rather abruptly. In spite of this I learned something, running Burrowers has a steep curve.

The list I ran:

eMadrak
Full Burrowers
Mauler
Fell Caller

My opponents list:
pSorscha
Beast-09
Dragoon Solo
Min Cavalry

(I cant for the life of me remember what the last two are called... it's been one of those nights.)

The game ended on the second turn with him killing all but two of the burrowers and me killing his cavalry unit. I easily could have got to Sorscha but didn't cause I figured I wouldn't be able to hit her.

Because of this steep curve I plan on not using the Burrowers in our Highlander tournament tomorrow. I have yet to come up with a list, but I'm thinking something along the lines of:

eMadrak
Champions full
Janissa
Mauler

I will try to write a tournament report about tomorrow night and have it up by Friday at the latest. Here's to a Trollish victory!